Robin

Robin: The revolutionist Marksman Robin is a ranged dps that uses his hunter's talent to poison and ensnare and finally kill his enemies.

Passive Skill:

Master Bowman: Gains the same amount of Critical Chance as his current level (+1%per level)

Skills:

Poison Arrow: Deals 70/100/140/190(+0.4) damage and poison your target for 4 seconds dealing 5/10/15/20(+0.3AP) magic damage.
 * COST: 45/55/65/75 mana [CD 14/12/10/8 seconds]

Tracker's Trap: [Passive] A trap is laid and Robin's Attack Speed is increased by 2.5/3/3.5/4% while the trap is active and untriggered. Targeting is important: if a minion is targeted, the trap will be laid but will not trigger. If a champion is targeted successfully, the trap will automatically trigger. [Active] Triggered traps deal 25/30/35/40(+0.1AD) physical damage to to the enemy Champion caught in it and stun them for 2 seconds. The trap will also poison them for 4 seconds and deals 5/10/15/20(+0.4 AP) magic damage per second. The trap lasts for 4 minutes and only 2 traps can be present on the map at the same time.
 * COST 45/50/55/60 [CD 25/20/15/10 seconds]

Slings and Arrows: Shoots 5 arrows at once. Each arrow penetrates the enemies dealing 30/40/50/60 (+0.2/0.3/0.4/0.5 AD) physical damage and reducing their Movement Speed by 20% for 1.5 seconds.
 * COST:65/75/85/95 [CD 15 seconds]

Divine Skill:

The Last arrow: Shoots a large pointed arrow to deal 300/400 (+0.4AD) physical damage and inflicting 10/15% of max HP bonus damage to already poisoned enemies.
 * COST 110 mana [CD 70 seconds]