Max

Max: Marksman of the Devil's Bullets
Max is a gun wielding DPS-based ranger and is one of the basic five champions available after basic training.

Passive Skills: Devil's Marksman: Deals bonus 3 (+level) (+0.1 AD) magic damage when using basic attack within 5 seconds after skill attack.



Skills: Crazed Marksman: Increases Max's movement speed by 25/30/35/40% and Attack Speed by 30/35/40/45% for 3 seconds.
 * COST 40 [CD 18 seconds]

Bullet of Penetration: Shoots a penetrating bullet that passes through targets and deals 95/105/120/140 (+6 AD) physical damage to the first enemy in the line of fire. The bullet then gradually deals 10% less damage to the next enemies in line behind the first target. (Range: 10)
 * COST  45/55/65/70 [CD 7.5/7/6.5/6 seconds]

Blasting Bullet: Deals 70/90/110/130 (+0.5 AD) physical damage to a targeted enemy Champion and pushes them backwards. If the enemy hits a terrain feature, they receive 15 (+0.5 AD) bonus damage and are stunned for 1.5 seconds. (Range: 6.5)
 * COST 45/55/65/75 [CD 11 seconds]



Divine Skill: Devil's Bullet: Shoots the Devil's Bullet to targeted enemy to deal 200/300 (+0.6 AD) physical damage and inflicts a bonus 30 (+0.3 AD) magic damage per second for 4 seconds. (Range: 11) However, there is a 1 second targeting time, and once target has been locked down, the bullet will fire even if the enemy Champion disappears from Sight Range. The bullet follows the Champion like a guided missile to deal damage. If Max dies while loading, then the bullet will not be fired.
 * COST 100/120 [CD 80/70 seconds